GestureConfig
Configuration for gesture handling within an isometric scene.
Supply callback lambdas for the gestures you want to handle; any callback left null is simply ignored. The enabled property returns true when at least one callback is registered. Use Disabled for a shared no-op instance.
Parameters
Called when the user taps the scene. The TapEvent includes screen coordinates and, when hit testing is active, the tapped IsometricNode.
Called continuously as the user drags across the scene, providing the current DragEvent with screen coordinates.
Called once when a drag gesture is first recognised, providing the initial DragEvent with screen coordinates.
Called once when the drag gesture finishes (finger lifted).
Minimum distance in pixels the pointer must move before a drag is recognised. Must be non-negative. Defaults to 8f.